Running the D&D Campaign
I mentioned previously that I am planning to run a 5th Edition D&D campaign set in my world. I will be doing this at Pawn & Pint, a great game shop in Kansas City.
This post will outline the rules for the campaign as well as give some back story for the world. I will warn you now, there will be some minor spoilers in the back story, so stop reading if you want to avoid those. However, those spoilers are not directly related to the characters in the stories, just the world.
I will use this post to lay the framework for what kinds of character races, classes, and rules will apply to the campaign as well as set the initial stage for the players.
Some minor spoilers beyond this point Continue reading
Gaming and Writing
I’ve played D&D for years, starting back when it was not the popular thing to do. I’ve always found it a very pleasant pastime and a good way to express creativity. Sure, there are rules (more guidelines really) and getting a handle on the complexities of the system can be daunting, but if you are a creative type, it is definitely worth giving gaming a chance.
So, you may be asking, what does gaming have to do with writing? Well, for many, when you play D&D, you are telling a story. Sure, there are stats and numbers and random dice rolls to make decisions, but for most, it is less about the stats and more about the adventure that unfolds.
The Dungeon Master
For most of my gaming life, I have been the Dungeon Master (or DM). For those not familiar with D&D, this is the person who acts somewhat as a narrator that sets the scenes and guides the players on their journeys as well as an arbitrator of the rules. However, the best DMs ignore the rules (or dice rolls) when doing so tells a better story. After all, the DM’s goal is not to kill the players, but to challenge them and help them create an interesting experience.
Dungeons & Dragons
I have had a love affair with Dungeons & Dragons for my whole life. I grew up with friends who had the first edition. I have a full shelf of D&D books and modules, mostly Advanced D&D and 2nd Edition Advanced D&D. I played regularly at that time (the wear on the dice in the picture has been well earned). I had invested loads of money and time into what I owned before I was even out of high school.
After school, the members of my regular group drifted apart. I tried a couple of other groups, but never really resumed regular play until a few years ago when I started playing on-line with one of my original group. Using Skype and video sharing, we’ve been able to get together around once a week, even when he’s half-way around the planet.
But, we still play 2nd Edition, and honestly, I had no intention of upgrading to new version of Dungeons & Dragons. I had learned the rules of 2nd Edition, we created house rules that fixed the things we didn’t like, and expanded what we did. We both have the same set and it all just works.